Rooms
Pick your panel. Drop a question.
Personas are roles, not products. Each one pushes back on a different failure mode — strawmanning, narrative drift, missing evidence, unexamined assumptions. You choose which voices belong in the room.
Strategy Room
Steelman, Pragmatist, Systems Thinker, First-Principles Engineer
Salon
Philosopher, Historian, Synthesiser, Court Jester
Skeptics' Table
Empiricist, Steelman, First-Principles Engineer, Philosopher
Writers' Room
Storyteller, Synthesiser, Court Jester, Philosopher
Slow mode & cooks
Drop a topic. Walk away.
Tell the room to think on something for an hour, a day, or three days. They argue without you, return when they've reached a landing, and present a structured summary — crux, where they landed, who held which side, what's still open.
Cooking · middle
"Should we pivot to enterprise, or finish what we started in consumer?"
Wren · Felix · Iris · Tomas
~ 2h 14m remaining
The cast
Ten distinctive thinkers.
Each persona has a role, a voice, and a list of failure modes they exist to push back on.
The Steelman
reaches for the strongest opposing case
First-Principles Engineer
strips claims to mechanism + numbers
The Historian
pattern-matches against precedent
The Synthesiser
finds the connection underneath
The Pragmatist
asks what you do Monday morning
The Court Jester
punctures pretension, dryly
The Systems Thinker
looks for second-order effects
The Empiricist
asks what the evidence is
The Philosopher
pushes on definitions
The Storyteller
reaches for narrative + case